Animation Tip: Animate with your Ears

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The giant Ear from China’s 8th century stone statue of the Buddha, the largest stone Buddha in the world.

“Hear with your eyes, see with your ears” – William Shakespeare, Playwright

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The legendary Mikhail Baryshnikov, here dancing at the American Ballet Theatre.

As a society we’ve become more and more reliant on sight than almost anything else. But to be a good visual artist, one should use more than his eyes – in fact he should use all his senses to capture things his eyes might never be able to perceive. Sound for instance is incredibly powerful – not only can it overwhelm you with feeling in an unsurpassed manner – it also happens to be the last sense to leave us before our final moments on this planet.

So when I get the chance, I try to immerse myself in environments where the other senses shine, senses like hearing. When paired with visuals, it can be an experience to behold. That particular marriage of sensations is why I love to watch dancers – like in musicals, operas and ballets – whenever possible.  The way their carefully practiced movements work in sync with the music can make your heart soar. You’re reminded of how beautiful movement is, how you can hear it in the footsteps and in the brush of movement in their costumes. It’s like a visual symphony – a concoction that moves the heart while your mind fills in the rest.

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Cats move silently – but there is elegance in timing and rhythm in how all animals move. Using your inner sense of sound and feel, you must be able to discern the tempo and force of the movement.

So when you animate, feel the rhythm, search for and feel the beat. If there’s a dialogue track or music, the animation part is easier – the pacing and subtext are provided there for you. Present the visuals in a way that does that sensation justice.

This marvelous scene from Walt Disney’s Fantasia, animated by Art Babbit, demonstrate strength, creativity and beauty in the handling of weight and rhythm.

But what happens when there is no sound?

In live action, they say that “real” acting is between the lines. So in those moments where there’s no music or dialogue, you have to find that sound inside you, that unique resonance within the silence. This is especially true in pantomime, where the visuals speak volumes.

In Mike Newell’s 1997 Donnie Brasco, we see Al Pacino, known for portraying loud and dominant characters, deliver some of his most subtle and poignant acting. In this scene, he silently settles some personal business before accepting his fate. The moment sums up the sense of dignity, devotion and honor that exemplifies his character in the movie.

Lefty, as portrayed by Al Pacino, in Mike Newell’s highly underrated cops & robbers classic, Donnie Brasco.

Sometimes if there’s no sound, it helps to supply it yourself. An old colleague of mine could be heard growling and barking, when he was doing one of his amazing creature shots. Even in “acting” shots, I like to hear my character move, speak and express his/her feelings, even if they don’t officially speak a word. So I’ll often provide my own sound effects doing a walk or acting out a speechless emotion.  I think this is why, I’ve never been comfortable listening to music/talk radio while animating a scene (unless it really fit the mood of the shot). I need the quiet so I can feel/hear my character speak to me. According to Richard Williams, Milt Kahl had similar sentiments.

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The replaying of events courtesy of Richard Williams, from his landmark book, The Animator’s Survival Kit.

“Since it came from a genius, this made quite an impression on me. After this, I learned to face the silence and think before swirling my pencil around. My animation improved right away.” — Richard Williams, Animator

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Can you “hear” the movement of this Arctic bird as it takes flight from the waters?

We visual artists look often, but seldom listen. To see better, we must listen. Try to feel the resonance of things. You’ll be forced to be really present. It’ll improve your work, and your appreciation of what’s around you as well.

Shot Analysis: The Godfather

godfatherThe greatest film ever? To many people’s eyes, it is.

Francis Ford Coppola’s film, The Godfather, is truly a tour de force. They say great movies should have a minimum of three great scenes and zero flaws – well, if that’s the criteria, The Godfather has surpassed it in spades. Not only is the film untainted by any poor scenes, the number of sensational ones are nearly countless. From the marvelous opening of the film, where we meet Marlon Brando’s Don Vito Corleone, to the final scene of his son Michael’s ascension to the throne as America’s most powerful gangster, The Godfather is nearly peerless film-making.

Let’s take a look at this beautifully subtle and sensational opening of this legendary 1972 classic:

The Godfather, starring Marlan Brando, reveals itself to the audience not with loud, crash-banging action, but rather with rich character portrayal and quiet brooding atmosphere.

Notice that the camera opens, in the dark, under the foreboding tune of Nino Rota’s timeless score to reveal a pair of sinister pupils set inside the deeply recessed eye sockets of a frightening, skeleton-like face.

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The opening shot reveal of the undertaker, Amerigo Bonasera, played by Salvatore Corsitto, in Frances Ford Coppola’s The Godfather.

The image hints at great evil, but as we zoom out we see that those piercing eyes belong to a rather meek and balding, middle-aged man, who’s describing his belief and love for American values but has now come to seek favor from Marlon Brando’s character Vito Corleone the highly respected and powerful mafia boss of New York City. You are surprised and almost confused by the sudden disharmony. But as the scene plays onwards, it’s clear there’s malice in his heart as he seeks revenge for a crime committed by some ruthless young men against his daughter.

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“That is not justice. Your daughter is still alive”  says Vito Corleone, as he denies the undertaker’s request for vengeance in the form of murder.

As is revealed, Bonasera’s been reluctant to be indebted to the mafia, but the situation (and his anger) forces him to reconsider his moral principles. He ultimately gives in, and at the end, a compromise is made and a futures contract is agreed upon. At the viewers first glance, this seems only a simple episode, with the logical outcome of two characters agreeing to an exchange, a wrong to be righted, and a duty to be carried out by a seemingly reserved and honorable man despite his position in the underworld. However, what’s actually occurred is the telling of a short parable, one that foretells the larger theme of the film: the battle against one’s beliefs when circumstances challenge your principles.

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 “Be my friend, Godfather” says Bonasera, as he undertakes the sworn oath of indebtitude to the Godfather, Vito Corleone.

Although the scene connects structurally to another (when Sonny, Vito’s eldest son and heir, is killed, and the undertaker is finally set to perform his end of the bargain), the scene is really about the foreshadowing of what will happen to the Don’s youngest, and still noble son, Michael Corleone. As the story slowly unfolds, it reveals its inevitable tragic outcome of the failing of the American dream to circumstance.

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Last scene from The Godfather, where Michael Corleone, played by Al Pacino, officially takes over the throne as the new head of America’s most powerful crime syndicate.

So ask yourself, whether you’re writing the beginnings of your tale or planning the very foundation to your animations, have you put in the thought and work? Do your opening moves, which are the very first things an audience will see or hear, say exactly the right things? Are your words, colors, or designs clear and direct, both in choice and presentation? And ultimately, do those decisions serve the greater purpose of the overall artistic vision?

As Robert Henri most profoundly stated:

“There is no art without contemplation.”

Masterful scenes, like this opening from The Godfather, make a good case for planning and contemplation before taking action. So whether you’re just blocking your animation or painting your first brush strokes, have a vision in mind and make good first steps.

(Note: this won’t be the only time we’ll talk about this marvelous movie!)